#ifndef WINBASE_H
#define WINBASE_H

#include "allegro.h"
#include "alleggl.h"

#include <iostream>

class winBase {

    public:

        bool aktiv;
        bool visible;
        int handle;
        int design;
        int x, y, w, h;

        winBase();


        //TODO: Really should belong as a single memory use in one global MEM
        BITMAP *sfWindowMap;


       struct structBmpPos {
            int x, y;
            int w, h;
        };

        structBmpPos posWindow[8][24];



};

#endif // WINBASE_H
